![]() ![]() Sustained single core performance on an SPU is still higher than most anything on the market today” The most difficult thing of all would be the SPUD, to this day – over 15 years later – they are in a class of their own. Have a watch below, it’s very informative.įor those that missed the quote, here’s what Rob Wyatt had to say about PS3 emulation. ![]() While we’ve seen a good numbers of videos over the years as to why the PS3 would be difficult to emulate on home consoles, MVG breaks things down a bit further going over many overlooked details, including talks of the console’s SPU in which he got Rob Wyatt, a former member of the ICE team (no at Tin Giants) that worked on the PS3 architecture. Well, for those who aren’t very technical, a new video by Modern Vintage Gamer breaks down the very reasons as to why it’s not easy to emulate the PS3, with professional input from a member of Sony’s own ICE team. While a disappointment to many, some had wondered why it was that some PCs were capable of running emulations such as RPCS3 yet a next-gen console such as the PS5 isn’t. As we learned earlier in the year, the PS4 won’t be feature any backwards compatibility outside of the PS4. ![]()
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